Version: 1.6.14 || Release Date: 2013-06-28 || License: Commercial with demo ($3.99) Developer: Bas Meijer | App Owner: airsmurf

Now we're talking! Read4Me reads documents using a variety of (international*) voices. Proof reading documents by listening will help you catch issues that a spell checker won't. Open documents of Microsoft Word, plain text, Open Office, RTF, HTML or DRM-free ePub books; and save sound or AudioBook. Change the speed of reading in words per minute, or to start, stop and select another voice.

Voice Coach is a unique feature of Read4me that allows you to embed pauses, pitch & rate changes into your text. Voice Coach tagging is essential in creating AudioBooks for poetry. Tagging is not always fully supported by all voices, but the classic voices can even sing with this feature (almost), other effects work best on the novelty voices.

OS X Lion and Mountain Lion support speech in 27 languages and also English dialects such as British, Irish and Scottish. You can download these voices from Apple for free, like this: System Preferences -> Speech -> System Voice -> Customize...

Available are high quality voices for Arabic, Cantonese, Czech, Danish, Dutch, Finnish, French, German, Greek, Hindi, Hungarian, Indonesian, Italian, Japanese, Korean, Mandarin, Norwegian, Polish, Portuguese, Romanian, Russian, Slovak, Spanish, Swedish, Thai and Turkish. The Read4me support page on my website has a movie that shows exactly how to do this.

OS X 10.6 Snow Leopard does NOT have free international voices. Read4Me is independent of speech engine, some engines deliver more features than others. There is no guarantee that 3rd party voices, like InfoVox or Cepstral work properly. Some InfoVox work, others don't due to the new sandbox in OSX. You might see 'iVoxSynth' or 'CereVoice3Synthesizer' in crash reports when you use certain features like tagging, don't blame Read4me.

Highlighting works on OS X Mountain lion after updating voices.

This software uses code from libsox (version 14.3.2 without externals)
licensed under the LGPLv2.1 (
The Sox source code can be downloaded at

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