SketchFighter 4000 Alpha

Version: 1.0.2 || Release Date: 2007-04-04 || License: Commercial with demo ($19.00) Developer: Ambrosia Software | App Owner: sujay

SketchFighter 4000 Alpha redefines "retro" by bringing together the imaginative pen and paper sketches from your youth with a killer resolution independent OpenGL graphics engine. SketchFighter also boasts a unique synthesis of exploration and action game play, which has you alternately blasting cute little lady bugs into oblivion and then puzzling your way through the hand-drawn challenges presented to you. Still haven't had enough yet? SketchFighter also has a level editor that lets you create your own battlegrounds, allowing you to release your inner creativity to create levels for yourself and others to enjoy.

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7 Opinions

The controls and flying are supposed to be a challenge. That's what makes the game a challenge, not a walk in the park.

The problem I can see with the controls is not what keys you have to press, but the way your little sketched spaceship responds to them. It's sort of fluid, somehow. It's quite hard to learn not to oversteer all the time, to the point where at first it can be quite challenging just to fly through a doorway. And even after playing the game for a few hours in total, it can still be hard to aim well enough to hit small targets consistently.

But this can be mastered. With practice I got good enough at flying and shooting to beat the normal game, and it was a lot of fun. I found the boss fights hard enough at first that each one took many tries, but then it really felt good to finally win. So I wouldn't agree with the earlier posters below, that the controls are terrible. They just take some getting used to.

The controls suck.

I'm not sure what you mean regarding the controls. I do wish this game had a concept of gravity tho. It's still great fun and an original idea ;-)

I agree about the controls. I was never able to map the controls good enough for fun gameplay.

I agree this game is great and innovative -- it's the first unique game I've seen since Gish, and (IMO) has more staying power than Gish did.

As for the bad controls -- you have full control over the mapping, so you can adjust them to suit your preferences.

Great game and really innovative but the controls are terrible. It's too complex of a game to have bad controls.