Marathon: Aleph One
- Version 0.19.1 | Release Date: 2007-11-02 | Download
- Fix replacement texture issues
- Restore missing PNG support in Windows
- Don't play "Play Ball" for games that are already running
- Differentiate between running and open games in .games
- Version 0.19.0 | Release Date: 2007-10-20 | Download
Notes:
* The classic Mac OS version does not support mp3 or Ogg/Vorbis
music playback, or net games* This release is network incompatible with all older releases of
Aleph One* A new theme format will be introduced in a future version of Aleph
One; the current theme format is now deprecated.Changes:
Features:- Many metaserver improvements:
* Support for registered logins (enter your login and password in
the Player section of Environment Prefs)* Continue to update game displayed on metaserver while in game
* Display players as white when available, and gray when AFK or in
game, like Myth does* Show open games in white, running games in gray, and incompatible
games in red, also like Myth* Sort players by admin, status, then ID, not name; again, like Myth
* Add an .available command, to list only available players
* Add a .games command, to list games
* Clicking on games in progress displays approximate time remaining,
for timed games* Display the current number of players / max number of players on
the right hand side of the games list* Remove the "in game" and "p host" hacks, now that they are unnecessary
- Support for reading embedded shapes out of netmaps. You can use
JUICE (http://juiceforge.sourceforge.net/) to embed Anvil 1.0.3
shapes patches directly into net maps. Embedded shapes will be
transferred automatically along with the map in net games.
Note: Only standard collection (non-custom CLUT) shapes patches will
be used- Compression of map/physics/net scripts before sending to other
players in net games, to reduce transfer time
- Make SMPEG, Speex, and ALSA optional in Makefile-built systems
(./configure --help)
- Add resolutions 2560×1600, 1280×768, and 1280×960 (they are at the
bottom of the list, due to stupid hard-coded resolution
restrictions)
- Use a separate thread to connect to net games, which allows
canceling the join when gatherers have a firewall up. Unfortunately,
this means the firewall warning message will no longer appear.
Bug Fixes:
- Fix various freezes when gathering large games
- Fix a hang loading Wavefront models in Linux
- Fix display of untimed games on the Mariusnet web site
- Fix an assertion failure when trying to reconnect to the metaserver
- Send a proper logout message when disconnecting from the metaserver
- Only print the OpenGL info to stderr once
- Version 0.18.1 | Release Date: 2007-08-18 | Download
- fixed a crash that happened when the metaserver was in a bad state
- moved macros under the <console> tag
- added support for MML-specified carnage messages in net games
- fixed custom physics in net games
- updated to new version of SDL and SDL_image; this may fix some Vista issues, as well as possible Mac OS X mouse
jitteriness
- Version 0.18.0 | Release Date: 2007-05-24 | Download
Highlights for this release include support for transparent liquids in the software renderer, higher quality sound and music playback, net game lag/OOS improvements, support for multiple texture sets without MML or physics hacks, considerable improvements to the network microphone (including team net mic support), configurable volume/inventory/map zoom/fps toggle/chat keys, an automatic check for updates when finding Internet games, as well as minor feature additions and bug fixes.
- Version 0.17.3 | Release Date: 2007-04-01 | Download
Changes since 0.17.2:
+ Updated in-game messages to work with both flavors of metaserver
+ Fixed a Lua crash vulnerability
+ Fixed crash when switching modes during OpenGL loading progress dialog
+ (NIBs) Make the end screen pause indefinitelyNotes:
+ There is no classic Mac OS build of 0.17.3, since no fixes were applicable
+ This release is network compatible with 0.17.x stable releases, as
well as the 3/14 preview build.
+ The 0.18pre1 features are not in this release!Please upgrade to 0.17.3 so that people can determine your in-game
status if we need to continue to use the temporary metaserver- Version 0.17.2 | Release Date: 2006-12-28 | Download
+ fixed a divide by zero error (found in Erodrome)
+ fix an assertion error when joining net games with a dual processor system
+ enable bandwidth reduction only after the pre-game period has passed
(this should help with start lag if you have enough bandwidth, but might
make it worse if you don't)
+ fix replacement shapes with alpha channels in SDL builds (PNG-32 works now)
+ add an option for outlining colored labels in themes
+ make anti-lag setting persistentThis is a bug fix release. Please see the 0.17 release notes for more details:
http://marathon.sourceforge.net/release-notes/20061202.html- Version 2006-07-01 | Release Date: not specified | Download
- No changes specified


