Open Emu is an open source project to bring game emulation to OS X as a first class citizen, leveraging modern OS X technologies such as Cocoa, Core Animation and Quartz, and 3rd party libraries like Sparkle for auto-updating. Open Emu is based on a modular architecture, allowing for game emulators as plugins, this means Open Emu can support a host of different emulation engines and back-ends while retaining a familiar OS X native front-end.
Currently Open Emu can load the following game engines as plugins:
adds support for Super Nintendo (SNES)
adds support for Sega Master System, Game Gear, SG–1000
adds support for Game Boy and Game Boy Color
adds support for Sega Genesis, Sega CD and Sega 32x
adds support for NES/Famicom
adds support for SNES and Super Famicom
adds support for Game Boy Advance
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