Comment and replies on SketchFighter 4000 Alpha:
I agree this game is great and innovative -- it's the first unique game I've seen since Gish, and (IMO) has more staying power than Gish did.
As for the bad controls -- you have full control over the mapping, so you can adjust them to suit your preferences.
I agree about the controls. I was never able to map the controls good enough for fun gameplay.
I'm not sure what you mean regarding the controls. I do wish this game had a concept of gravity tho. It's still great fun and an original idea ;-)
The controls suck.
The problem I can see with the controls is not what keys you have to press, but the way your little sketched spaceship responds to them. It's sort of fluid, somehow. It's quite hard to learn not to oversteer all the time, to the point where at first it can be quite challenging just to fly through a doorway. And even after playing the game for a few hours in total, it can still be hard to aim well enough to hit small targets consistently.
But this can be mastered. With practice I got good enough at flying and shooting to beat the normal game, and it was a lot of fun. I found the boss fights hard enough at first that each one took many tries, but then it really felt good to finally win. So I wouldn't agree with the earlier posters below, that the controls are terrible. They just take some getting used to.
The controls and flying are supposed to be a challenge. That's what makes the game a challenge, not a walk in the park.
Comment and replies on GoogleFill:
I tried this program out but it only works with landlines. Who uses those?!?
It's a great concept but it doesn't work.
Comment and replies on sleepless:
Great program if you forget your iPod and want to listen to music but don't want your computer on. The icon is hideous.




Great game and really innovative but the controls are terrible. It's too complex of a game to have bad controls.